When you’re done with The Arrival mission, as well as crafting your first glaive weapon, you can pick up the seasonal artifact from Ikora. Here’s our Destiny 2: The Witch Queen guide to help you with the Synaptic Spear artifact’s mods.

Note: We’ll have a Destiny 2: The Witch Queen guides and features hub soon, so stay tuned.

 

Destiny 2: The Witch Queen – Synaptic Spear artifact guide

Ikora just happily hands you the Synaptic Spear artifact once you’ve completed the requirements mentioned above. From here, you can go ahead and take a look at the perks that are offered, as you’ll see below. These mods cost 1x energy point unless stated otherwise.

Column 1 – As usual, you’re better off choosing the mods for the types of weapons that you really like to use.

  • Anti-barrier Scout Rifle
  • Overload Rounds (SMGs and Auto Rifles)
  • Unstoppable Hand Cannon
  • Piercing Bowstring (Anti-barrier)
  • Unstoppable Pulse Rifle

Column 2

  • Glaive Dexterity – Faster ready and stow speed for Glaives.
  • Rocket Launcher Scavenger – Extra Rocket Launcher reserves when picking up heavy ammo.
  • Psionic Forging I – Increases the duration of the Psychohack origin trait and the Suros Synergy origin trait.
  • Melee Wellwalker – Powered melee kills spawn elemental wells that match your subclass’ energy.
  • Hand Cannon Targeting – Improved target acquisition, accuracy, and aim-down-sights speed for Hand Cannons.

Note: Origin traits are those found on weapons that are crafted using the Relic.

Column 3

  • Glaive Scavenger – Extra reserves when picking up the type of ammo used by that Glaive.
  • Thermoshock Plating – Reduces incoming Arc and Solar damage.
  • Auto Rifle Loader – Increases the reload speed of Auto Rifles.
  • Font of Might – Picking up an elemental well that matches your subclass’ energy grants a temporary damage bonus to a weapon with that damage type.
  • Psionic Forging II – Increases the duration of the Land Tank origin trait and the effect of the Hakke Breach Armaments origin trait.

Column 4

  • Unstoppable Glaive (5 energy) – Glaives can now stun Unstoppable champions.
  • Lucent Finisher (6 energy) – Spawn heavy ammo for you and your allies when you use a finisher on a Lucent Hive Lightbearer or champion.
  • Suppressing Glaive (4 energy) – Glaives will prevent enemies from using their abilities for a short time.
  • Overload Grenades – Void grenades can stun Overload champions.
  • Inferno Whip – Solar melee abilities stun combatants; strong against Unstoppable champions.

Column 5

  • Suppression Mastery (3 energy) – Suppression effects have increased duration.
  • Devouring Depths (3 energy) – Casting your Void super while critical wounded or with Devour active increases your damage with that super.
  • Volatile Flow (2 energy) – Picking up a Void elemental well grants Void weapons Volatile Rounds.
  • Energy Vampirism (3 energy) – Gain energy for your least-charged ability when you suppress an enemy.
  • Suppressive Darkness (7 energy) – Suppression also weakens an enemy and makes them take increased damage for a short period of time.

Destiny 2: The Witch Queen is available via Steam.